ELVUM · C++20 MMORPG Infrastructure
ELVUM · C++20 MMORPG Infrastructure details
Development paused
An AI-assisted software project exploring C++20 multiplayer infrastructure, including server authority, PostgreSQL persistence and a DirectX 11 client.
Scope
- Server-authoritative game loop
- Networking and state sync
- PostgreSQL persistence
- DirectX 11 client
Approach and Contribution
- Separate server and client responsibilities
- AI-assisted development and review of implementation outputs
Technologies
C++20PostgreSQLDirectX 11Networking
Next Step
If you have a similar requirement, let's define the scope together.
I review the request and come back with a proposed approach and scope.