
ELVUM · C++20 MMORPG Infrastructure details
A from-scratch C++20 MMORPG infrastructure with a server-authoritative architecture, PostgreSQL persistence and a DirectX 11 client.
Scope
- Server-authoritative game loop
- Networking and state sync
- PostgreSQL persistence
- DirectX 11 client
Solution
- Low-latency networking with an authoritative server design
- Memory-safe architecture in modern C++20
Technologies
C++20PostgreSQLDirectX 11Networking